Andre Nacu - Design Technologist
MICROSOFT GAME HUB

Designed and developed an end to end prototype for Microsoft Game Hub used for usability testing in the Bing.com and Live Messenger environments. Usability testing was conducted for user input and usability. The prototype was adjusted accordingly based on interaction feedback and project manager's decisions for the next usability sessions. Project prototypes are 20+ MB in file size.

BOEING P-8A FLIGHT CREW LOCATOR

Design and developed a virtual walk through Boeing's P-8A Naval Multi-mission Maritime Aircraft (MMA). This was developed to be used in the flight crew's training to help designate and define the various sections, onboard and external equipment of the aircraft. I worked closely with 3d Artists for 3d imagery and with Pilots for aircraft information.

MICROSOFT LIVE MEETING PROTOTYPE

Design and developed an end to end prototype of Microsoft Live Meeting that was used for usability testing and UI development. This prototype was also used for marketing purposes to demonstrate the panorama video conferencing capability, video conference recording, file sharing, multi-user activities tools and multimedia streaming features.

Live Meeting Communicator 2007 Prototype

Developed a prototype of Microsoft Live Meeting 2007 that was used for usability testing and user interaction design. Usability testing was conducted to gather user data and feedback for user interface and interaction improvements. The prototype was developed so the user can complete several non-liner tasks.

Mcgraw Hill Open Court Reading Prototype

Design and developed an online educational platform used by k-9 teachers and students. The idea was to step away from the text book paper copy process and integrate the curriculum online.